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Thread Statistics | Show CCP posts - 4 post(s) |

Levin Cavil
Lucid Ambition
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Posted - 2006.07.30 07:44:00 -
[1]
Edited by: Levin Cavil on 30/07/2006 07:50:49
Tuxford says that the Hyperion is a blaster ship and yet it gets a cap bonus...
The MWD-Cap bonus is a complete non-bonus. It's bad on the Thorax and it's bad on the Deimos and even the Vindi would be better with another gun bonus. The Megathon is the best blaster ship in the game because it's bonuses are exactly what blasters need.
Gallente don't need another blaster ship, the mega does that job perfectly. Instead of the cap bonus an armor rep amt bonus (much like the minmatar shield boost bonus) would be far more beneficial. Notice that the gallente tier 3 is the only one that doesn't get a tank bonus.
The problem with blaster boats isn't the ship, it's the guns, it has been for over a year and it will continue to be so until they are actually adressed properly. HINT: more damage, more cap, less range. ---------- <Kayosoni> I'm actually normal |

Levin Cavil
Lucid Ambition
|
Posted - 2006.07.30 08:13:00 -
[2]
If you give the hyperion a traking bonus its just a better megathron. Instead of trying to make the hyperion a better blaster ship and then expecting the megathron to default to the rail ship why not just make the hyperion a rail ship?
Amarr get a gun and tank bonus Caldari get a gun and tank bonus Minmatar get a gun and tank bonus Gallente get a gun bonus and ... cap?
Youre gonna have to inject with the hyperion anyway so the extra base cap wont be that much of an advantage, it will be nice but not nearly as nice as a rep bonus. The rep bonus would give the gallente a ship that is more versatile and much more in line with the other tier 3s.
The biggest problem with the hyperion as a blaster boat is that the mega is already a blaster boat, it would be like giving the Caldari another missile boat, whats the point?
---------- <Kayosoni> I'm actually normal |

Levin Cavil
Lucid Ambition
|
Posted - 2006.07.30 08:33:00 -
[3]
I think we can agree that the bonus on the Hyperion needs changed, maybe we can even agree on the rep bonus.
Originally by: Rod Blaine I'd assume that in that case the megathron would finally get the changes it needs to become a viable blasterboat.
I have to disagree with this statement however. The megathron as a ship is fine, it needs no changes to be viable with blasters. I think the only needed change is to blasters themselves. I think that putting blaster cap use back to where it was before the buff and adding say 10-20% damage would be all that is needed for the disadvnatages to match the advantages of blasters.
Beyond that the only issue with the mega is fitting but all ships seem to have a problem with that anyway. ---------- <Kayosoni> I'm actually normal |

Levin Cavil
Lucid Ambition
|
Posted - 2006.07.30 18:32:00 -
[4]
Edited by: Levin Cavil on 30/07/2006 18:34:38
Originally by: delta2zero that 15ms is going to make a world of difference! now us gallenete can have the massive imbalanced speed minmatar bs pilots have grown used to 
Don't forget that if youre going 15ms faster you will just overshoot your target that much more and instead of being 10km on the wrong side you'll be 15km on the wrong side \o/.
Anyone that says Gallente need a specialized blaster boat has no clue what they are talking about. The Megathron is the best blaster ship you could ask for, hands down.
And still nobody has said why the cap bonus is better than a rep bonus. ---------- <Kayosoni> I'm actually normal |

Levin Cavil
Lucid Ambition
|
Posted - 2006.07.31 19:56:00 -
[5]
Edited by: Levin Cavil on 31/07/2006 20:00:53
Originally by: fkingfurious And another thing. Whats all this talk about versatility.
A Mega can snipe, blast, fight mid range with Dual 250's and an armour tank, people seem to think the fact that it cant use ECM means it ain't versitile. Which is rubbish.
It doesnt need to be faster. It takes me about 25 secs to cover 20 - 25 km to get in range, which isnt exactly a long time. If ur fighting at ranges greater than that u have to accept that you are IN THE WRONG SHIP.
To be a better blaster boat than the mega the Hype needs to have noticeably greater damage, and the only way i can think that i could improve my neutron fit wouold be fot it to have 8 lows.
With an 8/6/6 layout id be sticking to the megathron. It would still annihilate most things it finds and if ne silly sod in a Hype tries it on i'll just wait for him to do the MWDing before i shoot him to bits.
Youre right, the Megathron is versatile, and thats exactly the point. The Hyperion's bonus make it a very limited ship and not only limited but in many cases inferior to the Megathron. With an armor rep bonus it is a unique and versatile Gallente BS. (Much like the 3 distinctly different Caldari BS...) With a rep bonus it would still help a Blaster ship because you would have to use less cap to repair the same amount of HP and yet it could also be fit as a mid range rail ship with a tank.
As it stands now the Hyperion will just do what the Megathron does and with some luck it will do it as well as the Mega. Instead of making a new ship to fill the megathron's role (which is basically and admission by Tux that the blasterthron is broken) wouldn't it be better to just fix blasters properly? Then give gallente an actual ship they can use like the other 3 races are getting. ---------- <Kayosoni> I'm actually normal |

Levin Cavil
Lucid Ambition
|
Posted - 2006.07.31 20:15:00 -
[6]
Originally by: Laughlyn Vaughns Edited by: Laughlyn Vaughns on 31/07/2006 20:10:35 from lookign at the ine of things the tier 3 BS are bigger tier 1 battlecruisers with slightly changed bonii on sum of them but the other 3 races getting the Tanking bonii. i think the MWD bonus shud get scrapped and summat more usefull put in, and i aint even much of a gallente pilot but even when i am i dotn use MWD's on any ship, unelss travelling long distances.
if the mega is supposed to be the long range Railboat then give have it as a damage and range bonii, maybe +5% to both so as not to tread on the Rokh toes, reduce the mega's drone bay as its a sniper and give that to the hyperion.
that way give the Hyperion the tracking bonus or the repper bonus plus say 125m3 drone bay to turn it into a proper blaster boat. Summat that can fit 8 Neuts II's and 5 heavy drones so that it is the deadliest ship ever upclose and personal, drawback beign it takes a while to get upclose and it can be scrambled/webbed ect despite the fact it may kill u in seconds if it gets the chance
Or how about instead of changing the mgathron's baseic role (the one its had for close to 3 years) you just make the hyperion a rail ship? With Damage and rep amount and 6 mids and 8 turrets it would outdamage the Mega at range easily and have more room for trakcing mods and such. Also, it could still be fit for close range but would be better suited to medium or long range. Both ships would remain versatile but best suited for different roles. ---------- <Kayosoni> I'm actually normal |

Levin Cavil
Lucid Ambition
|
Posted - 2006.07.31 23:03:00 -
[7]
Originally by: Sadist Levin, dear, you know how much I'd love that but alas, it seems it's not meant to be. Would you like me to buy you a ticket to iceland and set the record straight with Tux? 
At least we still have eachother  ---------- <Kayosoni> I'm actually normal |

Levin Cavil
Lucid Ambition
|
Posted - 2006.08.01 21:18:00 -
[8]
Originally by: Adamantium Beams 7500 capacitor, 500 sec regen, mwd and tank problems solved 
How is it going to have 7500 cap? And even if it does youll still have to use like 6 slots for cap mods. ---------- <Kayosoni> I'm actually normal |

Levin Cavil
Lucid Ambition
|
Posted - 2006.08.02 05:37:00 -
[9]
Originally by: Tuxford I wrote something about this bonus in my next blog which should come out soon, and basically I agree, the cap bonus isn't very sweet bonus and of the 4 tier 3 battleship Hyperion is probably the worst in its current form on the development server. Don't assume that we're blissfully ignorant about that though, in fact I've already changed the bonus to,... drumroll please,... mass addition reduction bonus. Was mostly a mad idea but I guess its worth a look at. Still I think when the other get a tanking bonus they will win over this one.
Anyway I'll be on and off vacation for about two weeks so if there comes fresh static on SISI don't be surprised if some of it is a bit funky 
<3 Tux ---------- <Kayosoni> I'm actually normal |

Levin Cavil
Lucid Ambition
|
Posted - 2006.08.04 22:33:00 -
[10]
Originally by: Jago X hmm well the reasons for not using a falloff bonus have more to do with not making the tempest completely obselete than they do with not bieng a useful bonus on a blaster bonus imo.
Neutron Blaster Cannon : 10km base falloff +25% for lvl5 Trajectory Analysis +25% null ammo
gives you about 15.6km falloff
with 10% per level BS bonus that goes to about 23.4km (correct me if im wrong here - my maths is terrible)
then also maybe consider putting a couple of tracking computers ontop of that
now add that to the optimal and suddenly you have a blasterboat that can hit out almost as far as a tempest for much greater damage and with much better tracking .
Rohk anyone? ---------- Eve is balanced: Caldari have to train Rails Minmatar have to train Missiles Gallente have to train Drones Amarr have to train Caldari |
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